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DriveWorks Pro 19
Environment Settings

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Environment Settings

Environment settings allow you to control DriveWorks 3D Document properties that affect the whole scene. Settings can affect the lighting, model reflections, background colors and more.

Information Panel

Parameters in the Information Panel will be locked if rules have been applied to the corresponding value in the Parameter Panel.

With Environment selected in the Feature Panel the following will be displayed in the Information Panel:

General

  • Use environment map

    Checking this allows Use Environment Map Lighting and Display Sky Box to be set.

    In the Environment Map section of the Information Panel, you can adjust the parameters: Exposure, Rotation and Maximum Brightness.

    Checking Use environment map will allow the environment map to be used in model reflections. High reflectivity models will reflect the sky box in the model.

    No Environment MapWith Environment Map
  • Use environment map lighting

    Will use the lighting from the Environment Map images. Light areas in the images will appear as light areas on the model.

  • Display sky box

    Will display the sky scene around the model.

  • Display Default Camera

    Will display the Document's Default Camera. Used to hide the Default Camera when Camera Entities are being used in a Document.

Environment Map

  • Exposure
  • Rotation
  • Maximum Brightness

Background Color

Sets the color to use for the background (not applicable when using sky box).

Will apply a hexadecimal value to the Background Color in the Parameter Panel.

  • Red - a number from 0 to 255
  • Green - a number from 0 to 255
  • Blue - a number from 0 to 255
  • Alpha - (Transparency) a number from 0 to 255

Ambient Light Color

  • Red - a number from 0 to 1
  • Green - a number from 0 to 1
  • Blue - a number from 0 to 1
  • Intensity - a number from -x to +x

Color Adjustments

  • Tone Mapping Strength
  • Brightness
  • Contrast

Camera Effects

See Camera Effects for more information.

  • Ambient Occlusion - see Ambient Occlusion for more information about the settings below:
    • Ambient Occlusion (Enabled)
    • Exponent
    • Falloff Depth
    • Radius
    • Intensity
    • Downsampling
    • Blur Passes
  • Bloom - see Bloom for more information about the settings below:
    • Bloom (Enabled)
    • Radius
    • Intensity
    • Threshold
    • Downsampling
    • Blur Passes
  • Vignette - see Vignette for more information about the settings below:
    • Vignette (Enabled)
    • Intensity
    • Exponent
    • Shape
    • Inner Area Size
    • Color:
      • Red - a number from 0 to 255
      • Green - a number from 0 to 255
      • Blue - a number from 0 to 255
      • Alpha - (Transparency) a number from 0 to 255
  • Depth of Field - see Depth of Field for more information about the settings below:
    • Depth of Field (Enabled)
    • Focus Target
    • Focus Distance
    • Focus Size
    • Near Falloff
    • Far Falloff
    • Blur Radius
    • Downsampling
    • Blur Passes
  • Screen Space Reflections- see Screen Space Reflections for more information about the settings below:
    • Screen Space Reflections (Enabled)
    • Quality (dropdown menu): Custom, Low, Medium, High
    • Resolution
    • Refinement
    • Intensity
    • Thickness
    • Falloff Sharpness
    • Scatter
    • Blur Intensity
    • Blur Passes

Parameter Panel

Changes made to values in the Information Panel will update the results in the Parameters Panel, unless rules have been applied.

With Environment checked in the Feature Panel the following will be displayed in the Parameters Panel:

  • Environment Map

    Adjust Exposure, Rotation and Maximum Brightness

  • Ambient Light Red

    A number from 0 to 1

  • Ambient Light Green

    A number from 0 to 1

  • Ambient Light Blue

    A number from 0 to 1

  • Ambient Light Intensity

    A number from -X to +X

  • Background Color

    Sets the color to use for the background (not applicable when using sky box). Requires a hexadecimal value.

  • Use environment map lighting

    True use the default lighting applied to the environment.

  • Use environment map

    True to allow Map Lighting and Sky Box values to be honored.

  • Display Skybox

    True to display the sky scene around the model.

  • Display Default Camera

    True to display the Document's Default Camera. False to hide it.