The Appearances folder contains all of your DriveWorks 3D Document Appearances.
Model appearances can be added, edited, deleted and merged. Initially these appearances will be taken from imported Drive3D files.
Additional Appearances can be added at any point in the DriveWorks 3D Document.
The following guides detail how to work with Appearances:
Once a new appearance has been added the Render Property can be applied.
The Render Property controls the render type applied to the appearance.
The following Render Properties are available:
The default render property is the simplest and easiest appearance render property. It allows a single color and texture to be applied.
The Specular render property uses the same lighting as the default render property but adds further detail to the specular highlight for more realism.
The Bump render property allows a Bump texture to be added to the appearance.
The Emissive Bump render property gives the appearance of illumination.
The Reflective render property is used specifically for creating objects that have shiny or reflective surfaces.
The Glass render property is a specific render property for creating glass like objects.
PBR (Physically based rendering) will render appearances based on real world material properties.
PBR (Physically based rendering) Advanced takes all the possibilities of the PBR render property and adds further levels of realism.
Appearances can be copied and pasted within the same DriveWorks 3D Document and between other DriveWorks 3D Documents.
The new copied appearance name will be suffixed with a - and an incremental number (-1 for the first copy).
Rules applied to Appearances can be copied and pasted within the same DriveWorks 3D Document and between other DriveWorks 3D Documents.
Appearances can be applied by dragging (left mouse click and hold) from the Feature Panel onto the target model in the 3D View or the Node tree (in the Feature Panel).
The effect is previewed in the 3D view and only applied once the mouse button is released.

Shortcuts that apply when dragging into the Node tree:
Appearances cannot be applied to a target model that has an override appearance rule set.
This is highlighted in the 3D View.

All selected Appearances merge into one.
Import Resource allows you to import Geometry and Appearances without adding the files Node structure to your DriveWorks 3D Document. This gives you the ability to build your own Node structure and lets you place models where you need them.
The DriveWorks 3D File will be added as a source file and the Geometries and Appearances will be added to the DriveWorks 3D Document.
Please see the topics below for more information: