DriveWorks Pro comes with an additional Add-In for SOLIDWORKS known as the DriveWorks 3D Export Add-In. This Add-In adds an additional file format the to the SOLIDWORKS Save As dialog.
This file format (.drive3d) will save a SOLIDWORKS file to a 3D format that is compatible with DriveWorks. This file can then be shown in a 3D Preview Box on a DriveWorks Form.
Please ensure the DriveWorks 3D Export Add-In is set to load on Start Up in SOLIDWORKS on the machine Autopilot is generating 3D Previews.
It is important to uniquely name SOLIDWORKS files when working with DriveWorks 3D Files. When a DriveWorks 3D File is saved from SOLIDWORKS, the name of each Part is stored in the DriveWorks 3D File against the Models Geometry.
If two Parts have the same name in SOLIDWORKS and both DriveWorks 3D Files are brought into DriveWorks then DriveWorks will use the first geometry imported and not show the second one even if the model is different in SOLIDWORKS. DriveWorks does this for performance purposes to reduce loading times.
If you are creating multiple models from the same SOLIDWORKS Model then each SOLIDWORKS Model must be saved with a unique name. This prevents DriveWorks from reusing Geometry because each one is uniquely named.
The Assemblies below are being imported into a DriveWorks 3D Document and Part 1 and Part 2 are different in both Assemblies.
For all 4 Parts to show in a DriveWorks 3D Document, each one will have to have a unique name. This is so the geometry data in the files doesn't match and so that DriveWorks can import both DriveWorks 3D Files.
To overcome file naming issues, you can enable a setting that will include configuration names in 3D exports.
With this setting enabled DriveWorks will include the activate configuration name inside the DriveWorks 3D file that is exported. Each geometry that is saved will have a unique name making each DriveWorks 3D file unique.
If you have a single Part with 4 configurations, you could switch the Configuration and save out each Configuration as a new DriveWorks 3D file. Each file would have unique geometry names allowing them to be used at the same time in the same scene.