DriveWorks has additional camera effects that can be added to the Default Camera or a Camera Entity inside a DriveWorks 3D Document.
These camera effects, or post effects, are rendering techniques that can be applied after the main scene has been rendered.
Post effects can add further realism to a scene.
The following camera effects are available in DriveWorks.
Anti Aliasing will smooth lines that appear jagged in the model.
The image above compares the effects of having no Anti Aliasing (left) and using Balanced Anti Aliasing on a model that is set against a textured background.
See Anti Aliasing for more information.
Ambient Occlusion is a shading and rendering technique used to approximate how exposed each point in a scene is to ambient lighting.
See Environment Ambient Occlusion for more information.
See Camera Ambient Occlusion for more information.
Bloom is an optical effect where light from a bright source, such as a glint, appears to spread into surrounding objects.
See Environment Bloom for more information.
See Camera Bloom for more information.
Vignette is an effect that simulates the darkening in real-world camera lenses.
See Environment Vignette for more information.
See Camera Vignette for more information.
Depth of Field is an effect that simulates the lens and focus properties of a camera in real-world camera lenses.
See Environment Depth of Field for more information.
See Camera Depth of Field for more information.
SSR is a camera effect that adds local reflections to a reflective surface.
See Screen Space Reflections for more information.
Edge Sketch will draw an outline on the edges of geometries within a DriveWorks 3D Document.
See Edge Sketch for more information.
This camera effect will create a glow effect around any model.
See Outline Glow for more information.