DriveWorks Pro 16: Geometries [send feedback...]

Geometries

Geometries are shown here to give the opportunity to remove the texture coordinates applied to the Drive3D file when it was exported from the CAD system. Texture coordinates determine how a texture wraps onto your model.

Entering "boxmap" will tell DriveWorks to use the boxmap projection type.

Information Panel

With a Geometry selected in the Feature Panel the following will be displayed in the Information Panel:

  • Texture Mapping Mode - Select from Source or BoxMap
    • Source will use the texture mapping coordinates from the original source file.
    • BoxMap will use DriveWorks texture mapping (planar mapping).

BoxMap Projection can be better than using the coordinates saved by your CAD package. Models can look better with BoxMap applied to the Geometry.

Parameter Panel

With a Geometry checked in the Feature Panel the following will be displayed in the Parameter Panel:

  • Texture Mapping Mode - Result should be either Source or BoxMap
    • Source will use the texture mapping information from the source the file was created.
    • BoxMap will use DriveWorks texture mapping (planar mapping).

Import Resource

Import Resource allows you to import Geometry and Appearances without adding the files Node structure to your DriveWorks 3D Document. This gives you the ability to build your own Node structure and lets you place models where you need them.

  1. Right click the Geometries folder.
  2. Select Import Resource.
  3. Choose a DriveWorks 3D File to import data from.
  4. Select Open.

The DriveWorks 3D File will be added as a source file and the Geometries and Appearances will be added to the DriveWorks 3D Document.

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