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DriveWorks Pro 22
Extrusion

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Extrusion

The Extrusion entity allows geometries to be generated from a set of given paths.

  • Fill Paths

    Are the coordinates that define the extruded geometry that will be filled.

  • Hole Paths

    Are the coordinates that define the geometry that will be cut away from the Fill Paths.

Fill Paths and Hole Paths Functions

The following Polygon Functions will create the coordinates required for the Fill Paths and Hole Paths parameters.

PolygonCombine

Combines two or more polygons.

See PolygonCombine for more information.

PolygonCreateBox

Returns a new box polygon.

See PolygonCreateBox for more information.

PolygonCreateCircle

Returns a new circular polygon.

See PolygonCreateCircle for more information.

PolygonCreateThickLine

Returns a new polygon by creating the outline of a given series of points

See PolygonCreateThickLine for more information.

PolygonFromPoints

Returns a new polygon created from the given list of points.

See PolygonFromPoints for more information.

PolygonRotate

Returns a copy of the given polygon rotated around its local origin.

See PolygonRotate for more information.

PolygonScale

Returns a copy of the given polygon scaled along the X and Y axes.

See PolygonScale for more information.

PolygonSpline

Creates a polygon that forms a cardinal spline path along the given polygon's points.

See PolygonSpline for more information.

PolygonTranslate

Returns a copy of the given polygon translated along the X and Y axes.

See PolygonTranslate for more information.

Add an Extrusion

  1. In the 3D Document add a Node to the Root structure.
  2. Right click on the Node and select Add Entity> Geometry> Extrusion.
  3. The Extrusion Entity will be added to the Node.

Information Panel

  • Fill Paths

    Displays the result of the rule applied to Fill Paths in the Parameter Panel.

  • Hole Paths

    Displays the result of the rule applied to Hole Paths in the Parameter Panel.

  • Extrusion Depth

    The depth (in millimeters) to apply to the Extrusion.

    Adjust the depth of the extrusion from the Information Panel by dragging the scroll wheel.

    A rule can be applied to the Extrusion Depth in the Parameter Panel.

  • Smoothing Threshold

    A number from 0 to 180 to set the angle between the normals.

    A rule can be applied to the Normal Smoothing in the Parameter Panel.

  • Appearances

    When the Fill Paths parameter results in geometry being created a Default appearance ExtrusionEntityDefaultMaterial will be applied.

    This can be used and modified from the Assets> Appearances folder.

    Any other existing appearance can be selected from the drop down.

    The Default appearance will be applied to all sides of the geometry created.

    Front, Sides and Rear of the geometry can have different appearances applied by selecting the appearance from the corresponding drop down.

    The following parameters allow these values to have rules applied from the parameter panel:

    • Default - Appearance
    • Front Override - Front Appearances Name
    • Sides Override - Sides Appearance Name
    • Rear Override - Rear Appearance Name
  • Texture Mapping Modes

    Textures used on appearances can have the mapping mode set to:

    • Tiled

      Will span a texture once every 1000mmx1000mm.

    • Normalized

      Will ensure that no matter how big a face is the texture is stretched across the entire front, back or side.

    The following parameters allow these values to have rules applied from the parameter panel:

    • Front - Front Texture Mapping Mode
    • Sides - Sides Texture Mapping Mode
    • Rear - Rear Texture Mapping Mode