DriveWorks Pro 15: Appearances [send feedback...]

Appearances

The Appearances folder contains all of your DriveWorks 3D Documents Appearances.

Model appearances can be added, edited, deleted and merged. Initially these appearances will be taken from imported Drive3D files.

Additional Appearances can be added at any point in the DriveWorks 3D Document.

Information Panel

With an Appearance selected in the Feature Panel the following will be displayed in the Information Panel:

General

  • Name - Displays the name of the currently selected appearance.
  • Ambient Intensity - a number
  • Reflectivity - a number from 0 to 100

Diffuse Color

Sets the color to use for the diffuse.

Will apply a hexadecimal value to the Diffuse Color in the Parameter Panel.

  • Red - a number from 0 to 255
  • Blue - a number from 0 to 255
  • Green - a number from 0 to 255
  • Alpha - a number from 0 to 255
  • Intensity - a number

Specular Color

Sets the color to use for the specular.

Will apply a hexadecimal value to the Specular Color in the Parameter Panel.

  • Red - a number from 0 to 255
  • Blue - a number from 0 to 255
  • Green - a number from 0 to 255
  • Intensity - a number

Texture

  • Texture - Select from the list of available textures.
  • Scale X - a number from 0 and above.
  • Scale Y - a number from 0 and above.
  • Angle - a number from 0 to 360

Parameter Panel

With an Appearance checked in the Feature Panel the following will be displayed in the Parameter Panel:

  • Diffuse Color - Sets the color to use for the diffuse. Requires a hexadecimal value
  • Specular Color - Sets the color to use for the specular. Requires a hexadecimal value
  • Ambient Intensity - a number
  • Diffuse Intensity - a number
  • Specular Intensity - a number
  • Reflectivity - a number from 0 to 100
  • Texture Scale X - a number from 0 to 100
  • Texture Scale Y - a number from 0 to 100
  • Texture Angle - a number from 0 to 360
  • Texture Name - The name or the path of a texture to use. Use .jpg or .png images as Textures. The path to a texture can be relative or fully defined

To Add an Appearance

  1. Right click on the Appearance folder.
  2. Select Add Appearance.
  3. Enter a name for the appearance.
  4. Click OK.

Once a new appearance has been added values for the parameters above can be applied.

To Rename an Appearance

  1. Right click on the Appearance.
  2. Select Rename Appearance.
  3. Enter the new Appearance name.
  4. Click off the Appearance to apply.
With an Appearance selected, you can press F2 to rename an Appearance

To Merge Appearances

  1. Select multiple Appearances.
  2. Right click on one of the selected Appearances.
  3. Select Merge Appearances.
  4. Select the Appearance To Merge Into from the drop down.

All selected Appearances merge into one.

To Delete an Appearance

  1. Right click on the Appearance.
  2. Select Delete Appearance.

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